Node.js the Right Way; Create Mobile Games with Corona
November 20, 2013
November winds up to a fast close, reminding us how fast time flies. It was on this day in 1985 that Microsoft Windows 1.0 greeted the world for the first time.
Times change, and the world is faster now. You need technologies such as Node on the server to keep up. Developing games for mobiles? You need to get to market faster, using Lua for cross-platform development to cover both iOS and Android.
Going to Code Mesh in December? Save 10% on registration; see below for details.
Get ready to join a smart community that's rapidly advancing the state of the art in web development.
Now available from pragprog.com/book/jwnode, print books ship first week in December.
Create Mobile Games with Corona: Build with Lua on iOS and Android
Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.
If you're familiar with programming but new to game development, you’ll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You’ll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You’ll learn how to write clean, easily maintainable, and easily expandable game code. You’ll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.
This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you’re done, you’ll have learned most of what there is to know about mobile game programming and about the Corona SDK.
Now in print and shipping from pragprog.com/book/sdcorona.
Code Mesh London 3-5 December – 10% OFF
Code Mesh is an opportunity to meet inventors and users of the most innovative languages and technologies of the moment. Among over 50 speakers are Ruby expert and co-author of The Pragmatic Programmer Dave Thomas, Erlang co-inventor Joe Armstrong, Elixir creator José Valim, Akka inventor Jonas Bonér, creator of the Parallela board Andreas Olofsson, creator of Catnip IDE Bodil Stokke, co-inventor of Julia Stefan Karpinski, Clojure experts Carin Meier and Timothy Baldridge, creator of ZeroMQ Pieter Hintjens, as well as O'Reilly authors such as Francesco Cesarini and Dean Wampler. See the whole schedule at codemesh.io.
Also check out the tutorials on the 3rd of December at codemesh.io/#tuesday.
To get a 10% discount, register on the website using the code pragprog.
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