PragPub Magazine, Android 1.5/1.6
It’s October already, and the scary thing is that it’s time for the next issue of our popular magazine, PragPub. We’ve also just finished up the changes for Hello, Android to bring it up to date for the 1.5/1.6 releases. Enjoy!
This month’s issue features articles on Google’s Android, efficient e-mailings with Ruby, producing PDFs from TextMate, workflow modeling with state machines, and home recording tips for amateur musicians. Our columnists delve into Google Chrome Frame, the rise of DLL programming, and how we produce book-specific markup. And as always, there’s a quiz to exercise your little grey cells.
This issue as well as back issues are available from pragprog.com/magazines.
Hello, Android, Second Edition
We’ve been steadily updating Hello, Android to the latest 1.5/1.6 releases (code named Cupcake and Donut, respectively) for eBook owners of the original Hello, Android book. Now we’re done, and current owners of the eBook version of Hello, Android will notice they are already the proud owners of Hello, Android, Second Edition. The corresponding paper version is already off to the printers, and will be shipping at the end of the month. (Please note that the Second Edition paper book is a separate purchase.)
Android is a software toolkit for mobile phones, created by Google and the Open Handset Alliance. It’s inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices.
Getting started developing with Android is easy. You don’t even need access to an Android phone, just a computer where you can install the Android SDK and the phone emulator that comes with it. Within minutes, Hello, Android will get you creating your first working application: Android’s version of “Hello, World.”
From there, you’ll build up a more substantial example: an Android Sudoku game. By gradually adding features to the game throughout the course of the book, you’ll learn about many aspects of Android programming including user interfaces, multimedia, and the Android life cycle.
This second edition has been completely revised for Android 1.5 (Cupcake) and Android 1.6 (Donut). Every page and example was reviewed and updated for compatibility with the new versions. In addition, two new appendixes show you how to create widgets for the Home screen and publish your application to the Android Market.
If you’re a busy developer who’d rather be coding than reading about coding, this book is for you. To help you find what you need to know fast, each chapter ends with a “Fast-Forward” section. These sections provide guidance for where you should go next when you need to read the book out of order.
- Debug It! in print
- Domain-Driven Design Using Naked Objects
- Grails: A Quick-Start Guide
- The RSpec Book: Behaviour Driven Development with RSpec, Cucumber, and Friends
- iPhone SDK Development (3.0 SDK) in print
- Beginning Mac Programming in beta
- Agile Coaching in print
- Manage Your Project Portfolio in print
Thanks for your continued support,
Dave & Andy