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Cover Image For Exercises for Programmers…

Exercises for Programmers: 57 Challenges to Develop Your Coding Skills

When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you’re a new programmer, these challenges will help you learn what you need to break into the field, and if you’re a seasoned pro, you can use these exercises to learn that hot new language for your next gig.

Cover Image For Mazes for Programmers…

Mazes for Programmers: Code Your Own Twisty Little Passages

A book on mazes? Seriously?

Yes!

Not because you spend your day creating mazes, or because you particularly like solving mazes.

But because it’s fun. Remember when programming used to be fun? This book takes you back to those days when you were starting to program, and you wanted to make your code do things, draw things, and solve puzzles. It’s fun because it lets you explore and grow your code, and reminds you how it feels to just think.

Sometimes it feels like you live your life in a maze of twisty little passages, all alike. Now you can code your way out.

Cover Image For The Nature of Software Development…

The Nature of Software Development: Keep It Simple, Make It Valuable, Build It Piece by Piece

You need to get value from your software project. You need it “free, now, and perfect.” We can’t get you there, but we can help you get to “cheaper, sooner, and better.” This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning.

Cover Image For Arduino: A Quick-Start Guide, Second Edition…

Arduino: A Quick-Start Guide, Second Edition

Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestselling Arduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the latest Arduino boards and for Arduino 1.x, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects.

Cover Image For Fire in the Valley…

Fire in the Valley: The Birth and Death of the Personal Computer, Third Edition

In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution. What they did was invent the personal computer: not just a new device, but a watershed in the relationship between man and machine. This is their story.

Cover Image For Raspberry Pi: A Quick-Start Guide…

Raspberry Pi: A Quick-Start Guide (2nd edition)

The Raspberry Pi is one of the most successful open source hardware projects ever. For less than $40, you get a full-blown PC, a multimedia center, and a web server—and this book gives you everything you need to get started. You’ll learn the basics, progress to controlling the Pi, and then build your own electronics projects. This new edition is revised and updated with two new chapters on adding digital and analog sensors, and creating videos and a burglar alarm with the Pi camera.

Cover Image For Good Math…

Good Math: A Geek's Guide to the Beauty of Numbers, Logic, and Computation

Mathematics is beautiful—and it can be fun and exciting as well as practical. Good Math is your guide to some of the most intriguing topics from two thousand years of mathematics: from Egyptian fractions to Turing machines; from the real meaning of numbers to proof trees, group symmetry, and mechanical computation. If you’ve ever wondered what lay beyond the proofs you struggled to complete in high school geometry, or what limits the capabilities of the computer on your desk, this is the book for you.

Cover Image For The Healthy Programmer…

The Healthy Programmer: Get Fit, Feel Better, and Keep Coding

To keep doing what you love, you need to maintain your own systems, not just the ones you write code for. Regular exercise and proper nutrition help you learn, remember, concentrate, and be creative—skills critical to doing your job well. Learn how to change your work habits, master exercises that make working at a computer more comfortable, and develop a plan to keep fit, healthy, and sharp for years to come.

This book is intended only as an informative guide for those wishing to know more about health issues. In no way is this book intended to replace, countermand, or conflict with the advice given to you by your own healthcare provider including Physician, Nurse Practitioner, Physician Assistant, Registered Dietician, and other licensed professionals.