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Cover Image For Mazes for Programmers...

Mazes for Programmers: Code Your Own Twisty Little Passages

A book on mazes? Seriously?

Yes!

Not because you spend your day creating mazes, or because you particularly like solving mazes.

But because it’s fun. Remember when programming used to be fun? This book takes you back to those days when you were starting to program, and you wanted to make your code do things, draw things, and solve puzzles. It’s fun because it lets you explore and grow your code, and reminds you how it feels to just think.

Sometimes it feels like you live your life in a maze of twisty little passages, all alike. Now you can code your way out.

Cover Image For Learn to Program with Minecraft Plugins...

Learn to Program with Minecraft Plugins (2nd edition): Create Flaming Cows in Java Using CanaryMod

The bestselling, kid-tested book for Minecraft is now updated for CanaryMod! Write your own Minecraft plugins and watch your code come to life with flaming cows, flying creepers, teleportation, and interactivity. Add your own features to the Minecraft game by developing Java code that “plugs in” to the server. You’ll manipulate and control elements in the 3D graphical game environment without having to write tons of code or learn huge frameworks. No previous programming experience necessary.

Cover Image For Build iOS Games with Sprite Kit...

Build iOS Games with Sprite Kit: Unleash Your Imagination in Two Dimensions

Take your game ideas from paper to pixels using Sprite Kit, Apple’s 2D game development engine. Build two exciting games using Sprite Kit and learn real-world, workshop-tested insights about game design, including cognitive complexity, paper prototyping, and levels of fun. You’ll learn how to implement sophisticated game features such as obstacles and weapons, power-ups and variable difficulty, physics, sound, special effects, and both single- and two-finger control. In no time, you’ll be building your own thrilling iOS games.

Cover Image For Learn to Program with Minecraft Plugins...

Learn to Program with Minecraft Plugins: Create Flying Creepers and Flaming Cows in Java

Programming doesn’t have to be boring! Write your own Minecraft plugins and watch your code come to life with flaming cows, flying creepers, teleportation, and interactivity. Follow along with the book and add your own features to the Minecraft game by developing Java code that “plugs in” to the server. You’ll manipulate and control elements in the 3D graphical game environment without having to write tons of code or learn huge frameworks. You don’t need programming experience to get started—-this book will teach you everything you need to know!

Cover Image For Programming Sound with Pure Data...

Programming Sound with Pure Data: Make Your Apps Come Alive with Dynamic Audio

Sound gives your native, web, or mobile apps that extra dimension, and it’s essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you’ll be able to integrate dynamic sound environments into your native apps or games—sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences.

Cover Image For 3D Game Programming for Kids...

3D Game Programming for Kids: Create Interactive Worlds with JavaScript

You know what’s even better than playing games? Creating your own. Even if you’re an absolute beginner, this book will teach you how to make your own online games with interactive examples. You’ll learn programming using nothing more than a browser, and see cool, 3D results as you type. You’ll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You’ll be amazed at what you can do as you build interactive worlds and fun games. Appropriate for ages 10-99!

Cover Image For Rapid Android Development...

Rapid Android Development: Build Rich, Sensor-Based Applications with Processing

Create mobile apps for Android phones and tablets faster and more easily than you ever imagined. Use “Processing,” the free, award-winning, graphics-savvy language and development environment, to work with the touchscreens, hardware sensors, cameras, network transceivers, and other devices and software in the latest Android phones and tablets.

Cover Image For RubyMotion...

RubyMotion

Make beautiful apps with beautiful code: use the elegant and concise Ruby programming language with RubyMotion to write truly native iOS apps with less code while having more fun. You’ll learn the essentials of creating great apps, and by the end of this book, you’ll have built a fully functional API-driven app. Whether you’re a newcomer looking for an alternative to Objective-C or a hardened Rails veteran, RubyMotion allows you to create gorgeous apps with no compromise in performance or developer happiness.

July 22, 2014: All projects have been updated for compatibility with iOS7 and RubyMotion 2.0. Refined code to use more idiomatic Ruby when possible. Fixed external URLs that have been moved or deprecated. Fixed errata.