small medium large xlarge

Sort by: Title | Release Date

Cover Image For A Common-Sense Guide to Data Structures and Algorithms…

A Common-Sense Guide to Data Structures and Algorithms: Level Up Your Core Programming Skills

If you last saw algorithms in a university course or at a job interview, you’re missing out on what they can do for your code. Learn different sorting and searching techniques, and when to use each. Find out how to use recursion effectively. Discover structures for specialized applications, such as trees and graphs. Use Big O notation to decide which algorithms are best for your production environment. Beginners will learn how to use these techniques from the start, and experienced developers will rediscover approaches they may have forgotten.

Cover Image For Exercises for Programmers…

Exercises for Programmers: 57 Challenges to Develop Your Coding Skills

When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you’re a new programmer, these challenges will help you learn what you need to break into the field, and if you’re a seasoned pro, you can use these exercises to learn that hot new language for your next gig.

Cover Image For 3D Game Programming for Kids…

3D Game Programming for Kids: Create Interactive Worlds with JavaScript

You know what’s even better than playing games? Creating your own. Even if you’re an absolute beginner, this book will teach you how to make your own online games with interactive examples. You’ll learn programming using nothing more than a browser, and see cool, 3D results as you type. You’ll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You’ll be amazed at what you can do as you build interactive worlds and fun games. Appropriate for ages 10-99!

Cover Image For Practical Programming…

Practical Programming (2nd edition): An Introduction to Computer Science Using Python 3

This book is for anyone who wants to understand computer programming. You’ll learn to program in a language that’s used in millions of smartphones, tablets, and PCs. You’ll code along with the book, writing programs to solve real-world problems as you learn the fundamentals of programming using Python 3. You’ll learn about design, algorithms, testing, and debugging, and come away with all the tools you need to produce quality code. In this second edition, we’ve updated almost all the material, incorporating the lessons we’ve learned over the past five years of teaching Python to people new to programming.

Cover Image For New Programmer's Survival Manual…

New Programmer's Survival Manual: Navigate Your Workplace, Cube Farm, or Startup

It’s your first day on the new job. You’ve got the programming chops, you’re up on the latest tech, you’re sitting at your workstation… now what? New Programmer’s Survival Manual gives your career the jolt it needs to get going: essential industry skills to help you apply your raw programming talent and make a name for yourself. It’s a no-holds-barred look at what really goes on in the office—and how to not only survive, but thrive in your first job and beyond.

Cover Image For Learn to Program…

Learn to Program (2nd edition)

For this new edition of the best-selling Learn to Program, Chris Pine has taken a good thing and made it even better. First, he used the feedback from hundreds of reader e-mails to update the content and make it even clearer. Second, he updated the examples in the book to use the latest stable version of Ruby, and also to use code that looks more like real-world Ruby code, so that people who have just learned to program will be more familiar with common Ruby techniques.

Not only does the Second Edition now include answers to all of the exercises, it includes them twice. First you’ll find the “how you could do it” answers, using the techniques you’ve learned up to that point in the book. Next you’ll see “how Chris Pine would do it”: answers using more advanced Ruby techniques, to whet your appetite as well as providing sort of a “Rosetta Stone” for more elegant solutions.

This fourth printing of Learn to Program, 2nd edition has been updated for Ruby 2.0.