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Agile Retrospectives: Making Good Teams Great now in print

We are pleased to announce that “Agile Retrospectives: Make Good Teams Great” is now available (paper books will start shipping next week).

Project retrospectives help teams examine what went right and what went wrong on a project. But traditionally, retrospectives (also known as “post-mortems”) are only held at the end of the project—too late to help. You need agile retrospectives that are iterative and incremental. You need to accurately find and fix problems to help the team today.

In “Agile Retrospectives: Making Good Teams Great,” Esther Derby and Diana Larsen show you how to mine the experience of your software development team continually throughout the life of the project. The tools and recipes in this book will help you uncover and solve hidden (and not-so-hidden) problems with your technology, your methodology, and those difficult “people issues” on your team.

You’ll be able to address the problems you face on a software development project on an on-going basis. You’ll see how to architect retrospectives in general, and how to design them specifically for your team and organization. You’ll learn tricks and tips to run retrospectives effectively, and see how to make the needed changes in your team and organization. You’ll see how to scale these techniques up to larger teams.

Armed with this book, you’ll be able to:

  • Design and run effective retrospectives
  • Learn how to find and fix problems
  • Find and reinforce team strengths
  • Address people issues as well as technological
  • Use tools and recipes proven in the real world

You’ll learn how to deal with problems, and implement solutions effectively throughout the project—not just at the end.

You’ll be able to make a difference.

Up Next:

  • Scripting For Testers
  • Electronics for Programmers

Coming soon:

  • Enterprise Engineering: Designing Beyond Release 1.0
  • More Rails Recipes
  • Rails Deployment

Just released:

  • From Java to Ruby: Things Every Manager Should Know
  • Interface-Oriented Design
  • No Fluff, Just Stuff Anthology 2006

Enjoy, and thanks for your continued support!

Andy and Dave