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Now in Print: Learn to Program with Minecraft Plugins (2nd edition)

October 29, 2014

Have you started shopping for Christmas and the holidays yet? We've got a flood of great titles just out and on the way.

First up, something for the kids: Learn to Program with Minecraft Plugins and add your own features to the wildly popular Minecraft game by developing Java code that “plugs in” to the server. You’ll manipulate and control elements in the 3D graphical game environment without having to write tons of code or learn huge frameworks.

Now in print and shipping from pragprog.com/book/ahmine2 so you can get a paper copy for your kids, nieces, nephews, and neighbors. Help us get more kids interested in programming!

And next week, the print version of Fire in the Valley will be ready. This book is so good, Hollywood made a movie of the previous edition. Now it's up to date through the end of the PC era.

Onward!

Learn to Program with Minecraft Plugins (2nd edition): Create Flaming Cows in Java Using CanaryMod

Expand your Minecraft experience! You’ll learn how to write Java code and build plugins for your own Minecraft servers using the popular Java programming language. This new edition has been completely revised to use the freely available CanaryMod library.

You'll create plugins that can change blocks from air to stone, or spawn cows and creepers. You'll write plugins that react to game events, and even schedule tasks that will run later in the game. Readers from age 9 to 99 will learn how to use variables and functions to build plugins that fling players into the sky, create flying creepers, and of course, shoot flaming cows.

Along the way you’ll learn real programming using Java, from classes, objects, and data structures (including arrays and hashes) to exception handling and threads. You'll even learn how to back up your code (and go back in time!) using Git, and run your own server at home or in the cloud. A progress bar shows you how far you've come in each chapter, and by the end of the book you'll be able to design and code your own plugins.

Put your gaming to good use, and learn real programming skills today.

Now in print, starts shipping next week from pragprog.com/book/ahmine2.

Upcoming Author Appearances

  • 2014-11-02 Johanna Rothman, Tel Aviv, Israel
  • 2014-11-03 Chad Fowler, London, England
  • 2014-11-04 Paul Butcher, CodeMesh 2014, London
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    Coming Soon:

    • Fire in the Valley in print
    • Pragmatic Unit Testing in Java 8
    • Your Code As a Crime Scene
    • Hello, Android, Fourth Edition

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