Programming Sound with Pure Data now in print and shipping
January 29, 2014
There's more to a successful app these days then just a couple of drop-down lists and an OK button. Whether you're writing for the web, mobile, or desktop, applications require increasingly sophisticated, immersive visual and even audio environments.
Get a jump on the competition by crafting your own dynamic sound in your apps with Programming Sound with Pure Data, now in print and shipping from pragprog.com/book/thsound.
Remember those New Year Resolutions to learn new stuff outside your comfort zone? Here's your chance. Come and get it.
Programming Sound with Pure Data: Make Your Apps Come Alive with Dynamic Audio
Add sound effects or music to your web, Android, and iOS apps and games—sound that can react to changing environments or user input dynamically (at least in the native apps). You can do all this with Pure Data, a visual programming language for digital sound processing.
Programming Sound with Pure Data introduces and explores Pure Data, building understanding of sound design concepts along the way. You'll start by learning Pure Data fundamentals and applying them, creating realistic sound effects. Then you'll see how to analyze sound and re-create what you hear in a recorded sample. You'll apply multiple synthesis methods to sound design problems. You'll finish with two chapters of real-world projects, one for the web, and one for an iOS and Android app. You'll design the sound, build the app, and integrate effects using the libpd library.
Whether you've had some experience with sound synthesis, or are new to sound design, this book is for you. These techniques are perfect for independent developers, small shops specializing in apps or games, and developers interested in exploring musical apps.
Now in print and shipping from pragprog.com/book/thsound.
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