NOTE: This book covers XCode 3 only, not the newer versions.
Cocoa Programming: A Quick-Start Guide for Developers shows you how to get productive with Cocoa—fast! We won’t walk you through every class and method in the API (but we will show you where to find that information). Instead, we’ll jump right in and start building a web browser using Cocoa. In just a few minutes you’ll have something that works. A couple of minutes more, and you’ll have code in your custom controller, listening for notifications and call-backs. Soon you’ll have the functionality you’d expect in a full browser. And that’s just the first few chapters…
You’ll learn to use the Apple developer tools to design your user interface, write the code, and create the data model. We’ll show you Objective-C concepts when you are ready to apply them throughout the book. By the end of the book, you’ll be a Cocoa programmer.
We assume that you’re familiar with a C-like language and with the concepts of object-oriented programming, so there’s no messing around—you’ll get right to work. You’ll build your GUI from the visual components that Apple provides for you using the recently updated version of Interface Builder. You’ll write your code in Objective-C 2.0—the first major update to this OO language that’s been around as long as C++. You’ll leverage the Cocoa frameworks to get the same look and feel as your favorite Apple applications.
Cocoa development is both productive and fun! Why not give it a try?