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iPad Programming: A Quick-Start Guide for iPhone Developers


Cover image for iPad Programming
Pages 248
Release P1.0 (2010-09-28)
ISBN 978-1-93435-657-9

It’s not an iPhone and it’s not a laptop: the iPad is a groundbreaking new device. You need to create true iPad apps to take advantage of all that is possible with the iPad. If you’re an experienced iPhone developer, iPad Programming will show you how to write these outstanding new apps while completely fitting your users’ expectation for this device.

Dr. Dobb’s review: “quite a bargain, given the smart and concise way the authors demonstrate iPad-specific features.” See the full review

About This Book

Hold an iPad in your hands and you’ll know what the fuss is all about. Select an app and the device disappears as you find yourself immersed in the experience—the iPad defines a new category for devices. iPad Programming shows you how to build apps for the iPad that people will love to use.

This quick-start guide will have you writing iPad apps right away using a combination of the familiar iPhone APIs along with the new APIs and additional templates designed specifically for creating iPad applications.

The iPad has a display that’s more than seven times as big as the iPhone. The metaphors are different; the application design is different. Users will be able to interact with your iPad app in new ways. In this book you’ll learn to take advantage or the additional real estate and functionality.

Every time you turn around it seems as if there’s another ten thousand apps added to the App Store for the iPhone. If you’re building iPad-specific apps, it’s a brand new day with plenty of opportunity. In this book we don’t just teach you to write apps that run on an iPad, we teach you to create apps that delight users because they wouldn’t make sense running on any other device.

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Contents & Extracts

Full Table of Contents

  • From iPhone to iPad excerpt
  • Introducing Split Views
  • Using Gestures excerpt
  • Popovers and Modal Dialogs
  • Custom Keyboards
  • Custom Drawing
  • The Movie Player
  • Advanced Movie Player
  • Displaying Content on Another Screen
  • Sharing Documents and Files
  • Connection and Coordination with Other Devices
  • Putting It All Together
  • Fit and Polish
  • Bibliography

Brought to You By

Daniel H Steinberg wrote Cocoa Programming: A Quick Start guide for Developers, the Pragmatic Programmers’ best selling book on developing Cocoa applications for Snow Leopard. A long-time Mac developer, Daniel also teaches courses on Mac OS X, iPhone, and iPad development for the Pragmatic Studios.

Eric T Freeman is a media company executive and co-author of two bestselling books: Head First Design Patterns and Head First HTML & CSS. A computer scientist with a passion for media and software architectures, Eric has been an Apple programmer since the days of the Newton. Eric holds a Ph.D. from Yale University.