The iOS 8 SDK changes everything. New programming language, new ways to work with other apps, new tools to do cool stuff. In a world of iPhones and iPads, it’s a great time to make a fresh start developing apps for the platform. This book guides you through the state of the art of iOS development, including the radically overhauled Xcode 6 toolchain, the iOS 8 SDK, and the new iPhone 6 and iPhone 6 Plus. Entirely rewritten to use Apple’s new Swift programming language, this book will take you through the fundamentals of writing apps that are responsive, adaptive, practical, and exciting.
iOS 8 SDK Development: Creating iPhone and iPad Apps with Swift
by Chris Adamson and Janie Clayton
iOS 8 SDK Development
Creating iPhone and iPad Apps with Swift
by Chris Adamson and Janie Clayton
Not many books cover both programming interfaces and deeper software engineering topics. It’s refreshing to see both covered, expertly, in one book. Chris and Janie are masters at making technical content approachable. It’s like having two of your best friends teaching you iOS.
- Mark Dalrymple
Author of "Advanced Mac OS X Programming: The Big Nerd Ranch Guide" and co-founder of CocoaHeads, the international Mac and iOS programming community
iOS 8 SDK Development is a fantastic resource for learning how to make a modern iOS app. Whether you’re new to iOS in general or just new to Swift, you will leave the book with a fully functional, modern iOS app with all of the most important features covered. This book is my new go-to recommendation for those looking to get started on the platform.
- Jeff Kelley
iOS developer at Detroit Labs and author of "Learn Cocoa Touch for iOS"
This is a really good book. The app you will create while you learn Swift and iOS development is even quite usable when you are done. Learning Swift is essential now in the Apple development world, and this book does a great job teaching it. The authors have put a lot of thought and craft into it, and you will benefit. I highly recommend it.
- Eric Knapp
Program Director, Mobile Applications Development, Madison College
Whether you’re new to iOS programming or just need some help getting up to speed on iOS 8 and Swift, this is the perfect book for you. Chris and Janie take you on a well-thought-out and fun journey into iOS SDK development.
- Dave Klein
Founder of CocoaConf and author of "Grails: A Quick-Start Guide"
iOS 8 SDK Development is an excellent book for experienced developers hoping to develop iOS applications professionally. It is a guided tour of the Swift language, an extended SDK tutorial using a variety of modern iOS APIs, and a showcase of effective techniques for organizing and editing projects in the latest version of Xcode.
- Steve Huwig
A new programming language and new APIs. Whether you are a seasoned developer or a beginner, there’s a lot to learn in the new iOS 8 SDK. Chris and Janie take your hand and walk you through Swift and the new APIs, providing great insights and detailed explanations while building a real application.
- Cesare Rocchi
, Studio Magnolia
About this Title
Release: P2.0 (2015-04-21)
Whether you’re starting out or starting over, iOS 8 has set developers on a new path. With a capable and practical new programming language, a wide variety of new features and frameworks, and a new spirit of openness and connectivity, it’s a long way from the locked-down, webapps-only original iPhone.
iOS 8 SDK Development is a practical guide to the essentials of developing for iOS 8. You’ll start building and revising a real app that’s written entirely in Apple’s new Swift programming language. You’ll send network requests and handle the responses, build from one screen to many, adapt from the close confines of the iPhone screen to the wide expanse of the iPad, and accommodate the big iPhone 6 in between.
You’ll master the fundamentals of keeping apps responsive with Grand Central Dispatch, organize your logic into View Controllers, delight users with multi-touch gestures and photo manipulation, and offer services to other apps through iOS 8 Extensions. You’ll also learn the fine arts of testing, debugging, and the care and feeding of your app before submitting to the App Store—and after it’s in the public’s hands.
The iOS 8 SDK changes everything. Change with it. It’s only getting better.
What You Need
This title covers the iOS 8 SDK and Xcode 6. Readers will need a Mac with OS X 10.9 (Mavericks), or later, and Xcode 6 (free from the Mac App Store).
Contents & Extracts
- From Chris Adamson
- From Janie Clayton
- About This Edition
- So Here’s the Plan
- Expectations and Technical Requirements
- Online Resources
- And So It Begins
- Playing Around with Xcode
- Xcode Playgrounds
- Digging Into the Docs
- Building Adaptive User Interfaces
- Our First Project
- The Xcode Window
- Building Our User Interface
- Connecting User Interface to Code
- Coding the App
- Programming in Swift for iOS
- Introducing Swift
- Managing an Object’s Properties
- The iOS Programming Stack
- Building Views with UIKit
- Strings excerpt
- Testing Apps excerpt
- Unit Tests
- Creating Tests in Xcode
- Test-Driven Development
- Creating Tests
- Testing Asynchronously
- Testing Frameworks
- Presenting Data in Table Views
- Tables on iOS
- Table Classes
- Creating and Connecting Tables
- Filling In the Table
- Customizing Table Appearance
- Cell Reuse
- Custom Table Cells
- Waiting for Things to Happen with Closures
- Setting Up Twitter API Calls
- Encapsulating Code in Closures
- Using the Twitter SLAccount
- Making a Twitter API Request
- Parsing the Twitter Response
- Doing Two Things at Once with Closures
- Grand Central Dispatch
- Concurrency and UIKit
- Do-It-Yourself Concurrency excerpt
- Growing Our Application
- Working with Multiple View Controllers
- Refactoring in Xcode
- Building Our Own Delegate
- Making the Twitter Code More General-Purpose
- Using Another TwitterAPIRequest
- Navigating Between View Controllers
- Navigation Controllers
- The Navigation Bar
- Navigating Between View Controllers
- Using the Storyboard Segue
- Sharing Data Between View Controllers
- Modal Navigation
- Exit Segues
- Taking Advantage of Large Screens
- Split Views on iPad
- Split Views on the iPhone
- Size Classes and the iPhone 6
- Recognizing Gestures
- Gesture Recognizers
- Pinching and Panning
- Affine Transformations
- Transforming the Image View
- Subview Clipping
- Working with Photos
- Photo Assets and PHAsset Class
- Fetching Our Assets
- Core Image
- Launching, Backgrounding, and Extensions
- The App Life Cycle
- Opening via URLs
- App Extensions
- Creating a Keyboard Extension
- Debugging Apps
- println: The First Line of Defense Against Bugs
- Setting Up Your Debugging Environment
- Publishing to the App Store
- Protecting Our Code with Source Control
- Running on the Device
- Icons and Launch Images
- Submitting Apps for Review
- After We Ship
Chris Adamson is a writer, speaker, and independent developer specializing in media software development for iOS and OS X. Based in Grand Rapids, MI, he writes the [Time code ]; blog on media software development and tweets as @invalidname.
Janie Clayton is a software engineer at SonoPlot specializing in graphics and audio programming for iOS. Janie’s Twitter handle is @redqueencoder and her personal blog is http://redqueencoder.com. Janie lives in Madison, WI.
Upcoming Author Events
Media Frameworks vs. Swift: As much as we love Swift for developing our apps, playgrounds, and even on the server, there are some things for which Swift is not a good match. The media frameworks on iOS are a good example of this. (Swift by Northwest)